#pragma once

#include<IEventListener.h>
#include<pgRender.h>

class CTest : public IEventListener
{
public:

	CTest();
	~CTest();

	void OnEvent(IEvent *pEvent);

private:

	float m_fDistance;
	float m_fDir;
	IRenderableObject *m_pObj;

	float m_fTimePassed;

};